The latest episode of Penny Arcade’s “Welcome to PAX” series is all about Antihero. There’s some melodramatic hand-wringing about being an indie dev, but also some nice footage from a recent build of the game!
(Pay careful attention to my cleverly greasy hair in some of these interview bits. This is totally me pulling off “Master Thief chic”, and not at all about being unshowered and exhausted after several days on the show floor.)
(Also: shout-outs to booth babes Nathan Curtis and Jon Demos for major major assistance at the show!)
Antihero’s next public appearance will be at the 2015 Whippering Cup in San Francisco, alongside a bunch of ridiculously good indie games.
The trading cards we created for PAX Prime will make a return! And I’ll be giving an undoubtedly mortifying – but brief! – talk about the game. It’ll probably involve lots of hand-waving about why Antihero is taking such a long time to create.
Hello, thief-y friends! There are a couple points of tasty business to discuss.
Point the first: Antihero will be showing at PAX Prime, August 28-31, in beautiful rainy Seattle. The good urchins at Indie MEGABOOTH (their name must be shouted; it’s the law) have invited us back, mostly because we pledged not to steal all their equipment this time.
Two reasons to come visit us on the show floor: we won’t pick your pocket, and we will be in full urchin/master thief regalia. Yes: Antihero cosplay is now a thing.
Point the second: the game has a new teaser-trailer. It’s set to the same jaunty murder ballad as the previous because we love that song. The footage is all new, and we’ve also learned how to edit videos a bit less sloppily.
A city riddled with corruption is resilient to change. The old blight settles in, makes itself at home, refusing to allow any upstart new afflictions to take hold. That’s why you’re keeping to the shadows: your Master Thieves keeping a sharp lookout on street corners, your Urchins infiltrating the seats of power by lamplight. It’s hard work, but if dishonest people in this city are getting rich, what’s stopping you from taking your fair cut?
The moment to strike hasn’t arrived just yet, but stay vigilant. Your time will come.
A brief update from the Antihero Chamber of Commerce: Bank and Apothecary robberies have increased by 630%, despite redoubled efforts on the parts of local business owners to sweep sidewalks and wash windows. Urchins from local Orphanages are widely suspected to be the culprits, but the constables haven’t been able to get any of them to talk, save for an apologetic “aw, gee, I don’t know nothin’ about that, mister”. Good lads.
Stealing money and supplies is all well and good, but sometimes a guild needs something a little more… exotic. What is a Thieves’ Guild Administrator with rowdy staff to please and powerful figures to exploit to do? Thankfully, this city doesn’t disappoint.
The Strangefellows Society is a popular club for blue-collar types around the city. As it turns out, whether people spend their days hauling goods on the docks or cracking skulls for a criminal enterprise, they like to relax in much the same way: a good meal, a stiff drink or three, and maybe a game of cards.
All of those things can be stolen, of course, so sending an Urchin in to liberate some provisions is a good way to keep your guild’s Thugs happy.
Most people have a tendency to get a little TOO honest when in a church’s confession booth. That said, what’s revealed in there is privileged information, kept between you and whatever higher power you ascribe to. Of course, most people also have a tendency to neglect checking the top of the booth for eavesdropping Urchins. It’s almost as if they WANT us to collect blackmail material on them. Why, it’d be rude not to!
What you do with it is up to you. We suggest taking the entire city under your control, but then again, here at the Antihero Thieves’ Guild, we’ve always dreamed big.